Campaign |
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EI SotBE THoT TRoW TSG AToTB UtBS DID HttT Liberty NR AOI SoF |
Era |
AoH D GW - AOL A-A BRE D+S EoMR EoS EE EE+D EMR ER GS I IC PYR(DE5ul) PYR(DE7l) PYR(DE9l) SR |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk nb nl pl pt pt ro ru sk sl sr sr sv tl tr zh zh |
From childhood, they have been training with their beast, feeding it, healing it, and sleeping with it. It is their duty to scout ahead into the unknown, to go where no Dark Elf has gone before. Some day, they will become Master of the Lizard.
Special Notes: Using a charging attack doubles both damage dealt and received; this does not affect defensive retaliation.
Advances from: | |
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Advances to: | Lizard Master |
Cost: | 24 |
HP: | 37 |
Movement: | 7 |
XP: | 35 |
Level: | 1 |
Alignment: | chaotic |
ID | Dark Elf Lizard Rider |
Abilities: |
deathlance pierce | 10 - 2 melee | charge | |
claws blade | 5 - 3 melee |
Resistances: | |
---|---|
blade | 0% |
pierce | 0% |
impact | 0% |
fire | -10% |
cold | -20% |
arcane | 10% |
Terrain | Movement Cost | Defence |
---|---|---|
Cave | 1 | 40% |
Cave Wall | 100 | 100% |
Chasm | 100 | 100% |
Deep Water | 100 | 20% |
Forest | 2 | 40% |
Grassland | 1 | 30% |
Hills | 1 | 50% |
Mountains | 5 | 40% |
Mushroom Grove | 1 | 40% |
Sand | 1 | 40% |
Shallow Water | 3 | 20% |
Snow | 4 | 20% |
Swamp | 2 | 40% |
Village | 1 | 40% |